A day of extremely low energy without an evident cause. I shared the game with two people whom are not related in any way to the design community, and they “didn’t get it”. It didn’t put me down, and I did gather some useful feedback. I’ve been debating wether to create a landing screen or to simply throw users into the game, and the feedback made it clear it requires a bit of context for the casual user.
I went to the library, this time it didn’t do it’s usual magic. I meet my mood with acceptance, but I’m exhausted. I wanted to be done today, but I intend to release tomorrow. Let’s see how it goes.